Portfolio Website | Julien Dallaire-Daly
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Julien Dallaire-Daly

Technical Artist — currently a Level 2 Technical Artist at Cloud Imperium Games, focusing on characters for Star Citizen and Squadron 42.

I am very precise, I learn quickly, I am professional and I love solving problems.

Resume

Experience Education

2025 – Present  ·  Level 2 Technical Artist — Cloud Imperium Games (Star Citizen / Squadron 42)
Specializing in character technical art, collaborating with concept and character artists to build Maya tools and optimize the tech pipeline. Focused on hair, armor, helmets, and clothing, utilizing simulations to ensure natural movement and high-fidelity results. Integrated AI automation to streamline workflows.

2023 – 2025  ·  Embedded Tech/Character Art QA — Turbulent (Cloud Imperium Games)
Working closely with the tech and character art teams on Star Citizen. Acquired deep knowledge in testing, automation, tracking, and reporting of bugs.

2022 – 2023  ·  Generalist Technical Artist — Warner Bros. Entertainment (PHNXR)
Character rigger, texturing artist and generalist at a Montreal studio. Primarily used Maya, Substance 3D, Unreal Engine 5 and ZBrush.

2014 – 2022  ·  Other Work Experience — Multiple locations
Completed numerous projects including a short 3D film. Also worked as an IT technician (GardaWorld) and in sales.

2019 – 2022  ·  3D Animation and CGI — Dawson College
Studying 3D at Dawson College is what gave me the skills and knowledge of the 3D world.

2016 – 2019  ·  Micropublishing & Hypermedia — Vanier College
Studied Graphic and Web Design. Helped explore my creative side and gave insight on design and page layout.

My Work

Level 2 Technical Artist specializing in character pipelines, tool development, and physics simulations for AAA productions. I bridge the gap between concept art and final implementation to ensure high-fidelity, natural-looking assets.

Software & Skills
Maya — Tool development, Python/MEL, Rigging, Simulation, nCloth, Xgen
Engines — Star Engine (CryEngine), Unreal Engine 5
Pipeline — Perforce (P4), AI-assisted workflow automation
Creative — Substance 3D Painter/Designer, ZBrush, Photoshop, Adobe Suite

Get In Touch

I’m always open to new opportunities, collaborations, or just a good conversation about tech art and 3D.

Location: Montreal, Canada
Phone: 514 659-1445
Email: juliendaly2@gmail.com